By day, my Product Design work is purely digital. I work in the limitless realm of Software.

By night, I’ve been experimenting with Physical Product Design, modelling and 3D printing all sorts of useful widgets.

The cross-over between Digital and Physical worlds is lots of fun.

So when Lior, my 8 year old son, presented me with a drawing of a character he imagined, I had the idea to try to bring it to life as a physical object!

Lior’s Pokémon inspired character, based on a sunken treasure chest.

I’ve tried modelling on a pancake screen, and for really technical designs with precise tolerances, that works great. But when it comes to quickly bringing to life a unique, messy, interesting character, I jump into VR.

Using the Valve Index and Microsoft Maquette, I 3D modeled Lior’s flat drawings. Modeling in VR is a game changer. It allows me to design spatially, physically moving around my room and around the character, drawing and shaping in three dimensions.

Then I export the model, and open it in Blender, to clean up and properly scale.

The result gets exported as an .stl file, and sliced by UPStudio, before being sent to my Upbox to be made real!

For the finishing touch, I wanted to paint it. To help me know which colours to use, Lior recreated his original drawing on his iPad.

I’m not the world’s greatest painter, but I gave it a good go. Here’s how it turned out!


Grainy-Day Portraits

These B&W portraits were shot in 2014, using the 1969 Minolta Hi-Matic 5. They’re super grainy, and a bit scratched up / dusty. This is because I developed them myself, in my wardrobe!


Rainforest Road

Switching camera now. The Minolta Maxxum 5. This film camera was released in 2001! Can you believe new film cameras were still being produced in the 2000s?

These are some photos I shot at our Rainforest Rd property, back in 2013. Notice the bokeh here, the stock lens was really something.


Greek Islands

Some snaps from our 2013 Greece trip. 1968 Konica C35.

Really love the muted tones this film captured. It did a great job of capturing the sunset (bottom left) and dusk (bottom right) colours. And doesn’t Talia look so cool, sitting there in that ISO grain, framed with a spectacularly soft focus blur.


Carrara Marble

I don’t know exactly what it is about this photo that I love so much. Maybe it’s the straight lines cut into the stone, reminiscent of the Bauhaus architecture we’d witnessed in Jerusalem.

This is a photo of a portion of the marble quarry in Carrara, Italy. Taken in 2013 on a 1968 Konica C35.

Carrara Marble Quarry